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ExperiencE

October - November 2022

Steve's Lee Level Design Jam

Mirror's Edge - Sunrise Countdown

Level Design | UE3

Scripting

Lighting

  • ​Ensure high-quality layout through rapid prototyping.

  • Responsible for the creation and maintaining level design document from Pre-Production to Release.

2021 - Present

Battlefield 3 Reality Mod

QA Tester & Level Designer - Team of +50

  • Environmental design updates for several parts of original levels.

  • Help the rest of the Level Designers set a good layout and help with the problems the engine has and how to sort it out.

  • Provided direction and feedback on levels.

2021 - Present

Battlefield 3 Battle Royale

Kiasar Extended

Level Designer - Team of 7

 

  • ​Ensure high-quality layout through rapid prototyping.

  • Responsible for the creation and maintaining level design document through production.

  • Proactively iterating and balancing gameplay through playtest and feedback.

  • Collaborating with Sound Designers, UI artist and programmers throughout production to keep tasks updated.

2020 - 2022

Venice Unleashed (Battlefield 3)

Level Design

Scripting

Revamped and enhanced existing maps.

  • ​Rock and a Hard Place

  • Going Hunting

  • Fire from the Sky

  • Operation Metro

2012 - 2020

Mirror's Edge

Level Design | UE3

Scripting

Lighting

+ 20 Custom maps & mods

 

  • Rainy Mod - (Visual mod)

  • Night Time mod - (Visual mod)

  • Armistice - (Custom Map)

  • Leap of Faith - (Custom Map)

  • Prelude to a Eulogy - (Custom Map)

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