JOAN FORTUNY
LEVEL DESIGNER
ExperiencE
October - November 2022
Steve's Lee Level Design Jam
Mirror's Edge - Sunrise Countdown
Level Design | UE3
Scripting
Lighting
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Ensure high-quality layout through rapid prototyping.
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Responsible for the creation and maintaining level design document from Pre-Production to Release.
2021 - Present
Battlefield 3 Reality Mod
QA Tester & Level Designer - Team of +50
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Environmental design updates for several parts of original levels.
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Help the rest of the Level Designers set a good layout and help with the problems the engine has and how to sort it out.
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Provided direction and feedback on levels.
2021 - Present
Battlefield 3 Battle Royale
Kiasar Extended
Level Designer - Team of 7
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Ensure high-quality layout through rapid prototyping.
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Responsible for the creation and maintaining level design document through production.
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Proactively iterating and balancing gameplay through playtest and feedback.
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Collaborating with Sound Designers, UI artist and programmers throughout production to keep tasks updated.
2020 - 2022
Venice Unleashed (Battlefield 3)
Level Design
Scripting
Revamped and enhanced existing maps.
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Rock and a Hard Place
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Going Hunting
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Fire from the Sky
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Operation Metro
2012 - 2020
Mirror's Edge
Level Design | UE3
Scripting
Lighting
+ 20 Custom maps & mods
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Rainy Mod - (Visual mod)
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Night Time mod - (Visual mod)
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Armistice - (Custom Map)
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Leap of Faith - (Custom Map)
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Prelude to a Eulogy - (Custom Map)